The game began to change in 2012 when Oculus Rift released the first commercially viable headset, including the latest computing technologies and portable enough to go along with smartphones.
[Or click here to go to the 2.0 release] GestureManager 3.0 and newer releases are still compatible with VRChat SDK 2.0 but using the 2.0 release is recommended. You can now import the UnityPackage ...