Animbot is a plugin for Maya that offers an enormous range of features to simplify an animator’s life – adjusting keys, reducing amplitudes, parenting objects without breaking the rig, and so on. If ...
CB: What mocap technology did you use for SPINE, and how did it influence the realism and fluidity of the character animations? Evgeniy Khapugin: We use every motion capture tool ...
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Gaming technologies have seen unprecedented growth in recent years, transforming how we experience and interact with digital entertainment. From cutting-edge ...
MetaHuman technology aims to allow anyone to create realistic human models in Unreal Engine 5: "MetaHuman is a complete framework that gives anyone the power to create, animate, and use highly ...
The Game Awards have re-teamed with Epic Games for fan voting in “Fortnite,” led this year by a “MetaHuman” version ... and uses the Unreal Editor for Fortnite (UEFN)’s persistence ...
GE Aerospace in 2025 plans to use two of the world’s fastest computers, both at US-government-funded research facilities, to study how its open-fan engine concept will integrate with an aircraft ...