True to the stealthy nature of the Assassins, Ubisoft quietly revealed a new feature debuting in Assassin's Creed Shadows ...
Assassin's Creed Shadows features a Canon Mode that makes every dialogue decision for the player instead of having them ...
The protagonists also share similar parry mechanics but results vary. When Yasuke deflects a blow, the enemy bounces back, ...
Assassin's Creed Shadows makes dialogue choices optional, including a Canon Mode that lets Yasuke and Naoe make all the ...
Basim will not be in Assassin's Creed Shadows and the game will have a canon mode where there are no choices to be made.
Ubisoft is an strange ol’ publisher, closing down teams and killing off so many projects—but the games that do reach us tend ...
"The length of the game is always hard to evaluate in an open world game as different players will have very different ways ...
People who share that feeling as they're forced to choose this guy over that guy may appreciate a clever new addition Ubisoft ...
While the katana was a part of various installments in the Assassin’s Creed series like Unity and Rogue as an exotic weapon, ...
Naoe and Yasuke's weapons in Assassin’s Creed Shadows highlight Ubisoft’s efforts to bridge classic stealth with modern ...
On top of discussing the length of the main quest, Assassin’s Creed Shadows crew members teased the modern-day narrative.
Assassin's Creed Shadows promises a pretty big step within the franchise, but we've got a lot left to learn When you purchase through links on our site, we may earn an affiliate commission.