Animbot is a plugin for Maya that offers an enormous range of features to simplify an animator’s life – adjusting keys, reducing amplitudes, parenting objects without breaking the rig, and so on. If ...
CB: What mocap technology did you use for SPINE, and how did it influence the realism and fluidity of the character animations? Evgeniy Khapugin: We use every motion capture tool ...
Show More Currently in Early Access, MetaHuman Creator is a powerful cloud-based, pixel-streamed tool within the Unreal Engine ecosystem that lets developers create high-fidelity character assets ...
The Game Awards have re-teamed with Epic Games for fan voting in “Fortnite,” led this year by a “MetaHuman” version ... and uses the Unreal Editor for Fortnite (UEFN)’s persistence ...